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3D
Lamborghini Reventón
(2010)
Tools:
Autodesk Maya
Mental Ray
Status:
Finished modeling
Mental ray shaders & textures
Rigged
No. of objects: 741 pieces
Polycount: 374,313 faces
The Lamborghini Reventón is a personal project that I've worked on back when I'm still in college. Working on it at home right after school and during weekends. It's one of my first projects during my early years using Maya and the most detailed. Originally planned to model just the body but went far up to its interior and engine. I ended up memorizing every part and detail of this car after finishing the model. This is one of my favorite 3D model I've done.
Lamborghini Reventón blue-print
Modeling Process
FInal Renders
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