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animation

Portfolio / animation / Atoms

Atoms
(2011)

Atoms is a short 3D educational film we made by a team of five members, as a thesis and a partial fulfiment of the requirements during college.

Unicorn Gundam blue-print

Every 3D project I've done always starts with a high quality blue-print. At that time I was actually looking for the Sinanju Gundam since I find it more enjoyable to model and it looks so bad-ass, but I failed to find a high quality blue-print of it. Then I stumbled across the Unicorn Gundam and it quickly caught my attention. After searching and saving tons of reference images I decided to give it a go. Below are ambient occlusion renders that shows the process of modeling on every body part.

Ambient Occlussion Renders

Setting up the UVs for this guy will be a very tedious task for sure so I haven't work on its textures yet. So far I only applied mental ray shaders then set up an IBL (image based lighting) for the lighting. Rigging will also be a pending task soon so I left up with a single pose. Three render passes were required for the final output: This includes beauty pass, ambient occlussion, and camera depth map. All of which will be imported on Photoshop for compositing and adding some color corrections. Below are the final renders of the 3D model.

Final Renders

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